



On the other, it has always left me with that feeling that if only the developers had more resources or time they could really make a great game instead of just a good one, or at least they could fix some of the more obvious bugs. One the one hand, it's a game that does an almost great job of living up to its premise, that being letting you found a dynasty that through honest, or dishonest, labour goes from rags & irrelevance to riches & power should you desire to do so. The Guild 2, a game that in many ways epitomises game development outside the big AAA studios. Also, I read about fanpatches, but haven't found any of them, just a list of mods that indeed look pretty great. I just bought The Guild 2 Renaissance and I was asking myself which mods and patches should I apply to my game, since people talks about it on the release thread but haven't seen anything expecific that could guide me. If i can manage, I'd prefer to install your mod as an remote directory in the games mods directory.
